small number font moved to apploader

This commit is contained in:
minjaesong
2019-01-22 23:05:29 +09:00
parent a28e325f45
commit 6d638e1269
3 changed files with 25 additions and 8 deletions

View File

@@ -3,6 +3,7 @@ package net.torvald.terrarum
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.GL20
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.FrameBuffer
@@ -18,9 +19,7 @@ object PostProcessor {
private lateinit var batch: SpriteBatch // not nulling to save some lines of code
private lateinit var shapeRenderer: ShapeRenderer
//private lateinit var camera: OrthographicCamera
//private var textureRegion: TextureRegion? = null
private lateinit var camera: OrthographicCamera
private lateinit var lutTex: Texture
@@ -34,8 +33,12 @@ object PostProcessor {
// init
if (!init) {
//textureRegion = TextureRegion(fbo.colorBufferTexture)
batch = SpriteBatch()
camera = OrthographicCamera(AppLoader.screenW.toFloat(), AppLoader.screenH.toFloat())
camera.setToOrtho(true)
batch.projectionMatrix = camera.combined
shapeRenderer = ShapeRenderer()
Gdx.gl20.glViewport(0, 0, AppLoader.appConfig.width, AppLoader.appConfig.height)
}
@@ -74,10 +77,24 @@ object PostProcessor {
AppLoader.defaultH.toFloat()
)
}
try {
batch.color = Color.CYAN
batch.inUse {
AppLoader.fontSmallNumbers.draw(
batch, defaultResStr,
(AppLoader.screenW - AppLoader.defaultW).div(2).toFloat(),
(AppLoader.screenH - AppLoader.defaultH).div(2).minus(10).toFloat()
)
}
}
catch (doNothing: NullPointerException) { }
}
}
}
private val defaultResStr = "${AppLoader.defaultW}x${AppLoader.defaultH}"
/**
* Camera will be moved so that (newX, newY) would be sit on the top-left edge.
*/