mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
fix: game crashes on pasting text
This commit is contained in:
@@ -65,13 +65,13 @@ let states = {"keylayouts":[[""],[undefined],
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[undefined],
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[undefined],
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["\n"],
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["\n"],
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["\x08"],
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["\x08"],
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[";","~"],
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["¤","~"],
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["-","_"],
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["-","_"],
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["=","+"],
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["=","+"],
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["[","{"],
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["[","{"],
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["]","}"],
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["]","}"],
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["\\","₩"],
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["\\","₩"],
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["ㅆ",":"],
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[";",":"],
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["'",'"'],
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["'",'"'],
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["/","?"],
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["/","?"],
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[undefined],
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[undefined],
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@@ -73,8 +73,8 @@ basegame
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// Commit counts up to the Release 0.3.3: 3020
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// Commit counts up to the Release 0.3.3: 3020
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// val VERSION_SNAPSHOT = Snapshot(0) // for normal dev
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// val VERSION_SNAPSHOT = Snapshot(0) // for normal dev
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// val VERSION_SNAPSHOT = ForcedSnapshot("24w04a") // for snapshot release
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val VERSION_SNAPSHOT = ForcedSnapshot("24w07b") // for snapshot release
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val VERSION_SNAPSHOT = null // for the release
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// val VERSION_SNAPSHOT = null // for the release
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const val VERSION_TAG: String = ""
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const val VERSION_TAG: String = ""
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@@ -119,6 +119,8 @@ object ControlPanelCommon {
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}
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}
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}
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}
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else if (args.startsWith("typeinres")) {
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else if (args.startsWith("typeinres")) {
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val oldwidth = App.scr.width
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val oldheight = App.scr.height
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val keyWidth = optionNames[0]
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val keyWidth = optionNames[0]
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val keyHeight = optionNames[1]
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val keyHeight = optionNames[1]
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UIItemTextLineInput(parent, x, y, CONFIG_SPINNER_WIDTH,
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UIItemTextLineInput(parent, x, y, CONFIG_SPINNER_WIDTH,
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@@ -178,8 +180,8 @@ object ControlPanelCommon {
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}
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}
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else {
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else {
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it.markAsInvalid()
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it.markAsInvalid()
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App.setConfig(keyWidth, TerrarumScreenSize.defaultW)
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App.setConfig(keyWidth, oldwidth)
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App.setConfig(keyHeight, TerrarumScreenSize.defaultH)
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App.setConfig(keyHeight, oldheight)
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}
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}
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}
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}
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}
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}
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@@ -504,7 +504,7 @@ class UIItemTextLineInput(
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textbuf.addAll(actuallyInserted)
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textbuf.addAll(actuallyInserted)
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cursorX += codepoints.size
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cursorX += codepoints.size
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currentTextLenPx = App.fontGame.getWidth(CodepointSequence(textbuf.subList(0, cursorX)))
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currentTextLenPx = App.fontGame.getWidth(CodepointSequence(textbuf.subList(0, minOf(cursorX, textbuf.size))))
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moveCursorForward(currentTextLenPx - oldTextLenPx)
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moveCursorForward(currentTextLenPx - oldTextLenPx)
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oldTextLenPx = currentTextLenPx
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oldTextLenPx = currentTextLenPx
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