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intbox debugger is back
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@@ -27,6 +27,7 @@ object BlockBase {
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// check for collision with actors (BLOCK only)
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// FIXME properly fix the collision detection: it OVERRIDES the tiki-torches which should not happen AT ALL
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// FIXME (h)IntTilewiseHitbox is badly defined
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if (gameItem.inventoryCategory == GameItem.Category.BLOCK) {
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var ret1 = true
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ingame.actorContainerActive.forEach {
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