implementing water sim but not actually working

This commit is contained in:
Minjae Song
2018-12-13 04:45:09 +09:00
parent 7a06b2cc90
commit 6e3a739480
6 changed files with 230 additions and 51 deletions

View File

@@ -598,7 +598,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
}
actorNowPlaying = newActor
WorldSimulator(actorNowPlaying, Terrarum.deltaTime)
//WorldSimulator(actorNowPlaying, Terrarum.deltaTime)
}
private fun changePossession(refid: Int) {