keycap font, edit on Thai font, actor can now flagged to despawn, draft for projectile "actor"

Former-commit-id: 5a46366ac1680f040fe6e5ace742b71a86982efa
Former-commit-id: 30e481f10cc8c09d4fc4ff1f52a4a45d91e3ab2d
This commit is contained in:
Song Minjae
2016-08-31 01:05:35 +09:00
parent 720df532aa
commit 6e51b0c751
59 changed files with 288 additions and 117 deletions

View File

@@ -41,12 +41,7 @@ class StateMonitorCheck : BasicGameState() {
private val backgroundCol = Color(0x404040)
private val colourLUT = arrayOf(
0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38, 0x40,
0x48, 0x50, 0x58, 0x60, 0x68, 0x70, 0x78, 0x80,
0x88, 0x90, 0x98, 0xA0, 0xA8, 0xB0, 0xB8, 0xC0,
0xC8, 0xD0, 0xD8, 0xE0, 0xE8, 0xF0, 0xF8, 0xFF
)
private val colourLUT = IntArray(32, { 255.times(it + 1).div(32) })
val pictograms = ArrayList<Image>()
lateinit var imageGallery: ItemImageGallery
@@ -147,7 +142,7 @@ class StateMonitorCheck : BasicGameState() {
// anykey
Typography.printCentered(
g, Lang["MENU_LABEL_PRESS_ANYKEY_CONTINUE"],
g, Lang["MENU_LABEL_PRESS_ANYKEY"],
anykeyY,
this
)