mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 11:04:05 +09:00
buildingmaker working terrain/wall palette
This commit is contained in:
@@ -17,6 +17,7 @@ import net.torvald.terrarum.modulebasegame.gameactors.DroppedItem
|
||||
import net.torvald.terrarum.modulebasegame.gameitems.SledgehammerCore.BASE_MASS_AND_SIZE
|
||||
import net.torvald.terrarum.modulebasegame.gameitems.SledgehammerCore.TOOL_DURABILITY_BASE
|
||||
import net.torvald.terrarum.worlddrawer.CreateTileAtlas
|
||||
import net.torvald.terrarum.worlddrawer.CreateTileAtlas.Companion.WALL_OVERLAY_COLOUR
|
||||
import org.dyn4j.geometry.Vector2
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
@@ -102,12 +103,12 @@ object SledgehammerCore {
|
||||
if (drop.isNotBlank()) {
|
||||
INGAME.queueActorAddition(DroppedItem("wall@$drop", (x + 0.5) * TILE_SIZED, (y + 1.0) * TILE_SIZED))
|
||||
}
|
||||
PickaxeCore.makeDust(wall, x, y, 9, App.tileMaker.wallOverlayColour)
|
||||
PickaxeCore.makeDust(wall, x, y, 9, WALL_OVERLAY_COLOUR)
|
||||
}
|
||||
}
|
||||
// tile not busted
|
||||
if (Math.random() < actionInterval) {
|
||||
PickaxeCore.makeDust(wall, x, y, 1, App.tileMaker.wallOverlayColour)
|
||||
PickaxeCore.makeDust(wall, x, y, 1, WALL_OVERLAY_COLOUR)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user