working autosave chooser

This commit is contained in:
minjaesong
2023-07-08 23:26:47 +09:00
parent 9b24014191
commit 71df31b93d
5 changed files with 106 additions and 74 deletions

View File

@@ -0,0 +1,27 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.gdxClearAndEnableBlend
import net.torvald.terrarum.langpack.Lang
/**
* Created by minjaesong on 2023-07-08.
*/
object StaticLoadScreenSubstitute {
operator fun invoke(batch: SpriteBatch) {
batch.end()
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
batch.begin()
batch.color = Color.WHITE
val txt = Lang["MENU_IO_LOADING"]
App.fontGame.draw(batch, txt, (App.scr.width - App.fontGame.getWidth(txt)) / 2f, (App.scr.height - App.fontGame.lineHeight) / 2f)
}
}