working autosave chooser

This commit is contained in:
minjaesong
2023-07-08 23:26:47 +09:00
parent 9b24014191
commit 71df31b93d
5 changed files with 106 additions and 74 deletions

View File

@@ -73,25 +73,16 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
internal var playerButtonSelected: UIItemPlayerCells? = null
private val goButtonWidth = 180
private val drawX = (Toolkit.drawWidth - 480) / 2
private val drawY = (App.scr.height - 480) / 2
private val buttonRowY = drawY + 480 - 24
internal lateinit var loadables: SavegameCollectionPair // will be used and modified by subUIs
internal lateinit var loadManageSelectedGame: DiskPair
/*private val altSelDrawW = 640
private val altSelHdrawW = altSelDrawW / 2
private val altSelDrawH = 480
private val imageButtonW = 300
private val imageButtonH = 240
private val altSelDrawY = ((App.scr.height - altSelDrawH)/2)
private val altSelQdrawW = altSelDrawW / 4
private val altSelQQQdrawW = altSelDrawW * 3 / 4*/
// internal var hasNewerAutosave = false
internal val buttonHeight = 24
internal val buttonGap = 10
internal val buttonWidth = 180
internal val drawX = (Toolkit.drawWidth - 480) / 2
internal val drawY = (App.scr.height - 480) / 2
private val transitionalListing = UILoadList(this)
private val transitionalAutosave = UILoadAutosave(this)