for now ui simply closes on teleport target selection

This commit is contained in:
minjaesong
2023-06-20 13:22:14 +09:00
parent 1457cbffb3
commit 724ace3f00
2 changed files with 2 additions and 0 deletions

View File

@@ -93,6 +93,7 @@ class UIWorldPortalListing(val full: UIWorldPortal) : UICanvas() {
full.host.teleportRequest = FixtureWorldPortal.TeleportRequest( full.host.teleportRequest = FixtureWorldPortal.TeleportRequest(
selected?.worldInfo?.diskSkimmer, null selected?.worldInfo?.diskSkimmer, null
) )
full.setAsClose()
} }
} }
} }

View File

@@ -92,6 +92,7 @@ class UIWorldPortalSearch(val full: UIWorldPortal) : UICanvas() {
val (wx, wy) = TerrarumIngame.WORLDPORTAL_NEW_WORLD_SIZE[sizeSelector.selection] val (wx, wy) = TerrarumIngame.WORLDPORTAL_NEW_WORLD_SIZE[sizeSelector.selection]
val worldParam = TerrarumIngame.NewWorldParameters(wx, wy, seed, nameInput.getTextOrPlaceholder()) val worldParam = TerrarumIngame.NewWorldParameters(wx, wy, seed, nameInput.getTextOrPlaceholder())
full.host.teleportRequest = FixtureWorldPortal.TeleportRequest(null, worldParam) full.host.teleportRequest = FixtureWorldPortal.TeleportRequest(null, worldParam)
full.setAsClose()
} }
backButton.clickOnceListener = { _, _ -> backButton.clickOnceListener = { _, _ ->
full.requestTransition(0) full.requestTransition(0)