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modloader: locale autoloader
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@@ -86,7 +86,7 @@ class UIItemModuleInfoCell(
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batch.draw(modIcon, initialX + 35f, initialY + 12f)
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batch.shader = null
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batch.color = Color.WHITE
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App.fontGame.draw(batch, "$ccZero${modName.toUpperCase()}$ccNum $modVer", initialX + 86f + 3f, initialY.toFloat())
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App.fontGame.draw(batch, "$ccZero${modProp.properName}$ccNum $modVer", initialX + 86f + 3f, initialY.toFloat())
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if (modErrored)
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App.fontGame.draw(batch, "$emphRed${modErrors.first().cause?.message}", initialX + 86f + 3f, initialY + 24f)
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else
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