fixing bug where the hitbox won't change when actor is rescaled, wip issue #34

This commit is contained in:
minjaesong
2020-03-10 06:52:40 +09:00
parent 48b431f4b7
commit 7345a1015f
6 changed files with 59 additions and 40 deletions

View File

@@ -4,6 +4,7 @@ import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.console.EchoError
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.gameactors.ActorWBMovable
@@ -27,7 +28,8 @@ internal object SetScale : ConsoleCommand {
EchoError("Target is not ActorWBMovable")
}
else {
target.scale = scale
target.actorValue[AVKey.SCALE] = scale
//target.scale = scale
}
}
catch (e: NumberFormatException) {

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@@ -2,6 +2,7 @@ package net.torvald.terrarum.modulebasegame.gameactors
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.blockproperties.BlockCodex
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.ActorWBMovable
import net.torvald.terrarum.gameitem.GameItem
import net.torvald.terrarum.itemproperties.ItemCodex
@@ -22,7 +23,7 @@ open class DroppedItem(private val item: GameItem) : ActorWBMovable(RenderOrder.
else
ItemCodex[item.dynamicID]!!.mass
scale = ItemCodex[item.dynamicID]!!.scale
actorValue[AVKey.SCALE] = ItemCodex[item.dynamicID]!!.scale
}
override fun update(delta: Float) {

View File

@@ -44,6 +44,7 @@ object PlayerBuilderTestSubject1 {
//p.actorValue[AVKey.LUMA] = 1.93
p.actorValue[AVKey.AIRJUMPPOINT] = 0
p.actorValue[AVKey.SCALE] = 2.0
return p
}