ingamerenderer: things won't update when the game is paused (e.g. UI open)

This commit is contained in:
minjaesong
2019-03-05 17:45:41 +09:00
parent aaa745ff94
commit 7359519982
10 changed files with 69 additions and 41 deletions

View File

@@ -120,7 +120,7 @@ object LoadScreen : ScreenAdapter() {
private var messageForegroundColour = Color.WHITE
override fun render(delta: Float) {
val delta = Gdx.graphics.deltaTime
val delta = Gdx.graphics.rawDeltaTime
glideDispY = Terrarum.HEIGHT - 100f - Terrarum.fontGame.lineHeight
arrowObjGlideSize = arrowObjTex.width + 2f * Terrarum.WIDTH