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ingamerenderer: things won't update when the game is paused (e.g. UI open)
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@@ -65,7 +65,7 @@ object PostProcessor {
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}
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debugUI.update(Gdx.graphics.deltaTime)
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debugUI.update(Gdx.graphics.rawDeltaTime)
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AppLoader.measureDebugTime("Renderer.PostProcessor") {
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