ingamerenderer: things won't update when the game is paused (e.g. UI open)

This commit is contained in:
minjaesong
2019-03-05 17:45:41 +09:00
parent aaa745ff94
commit 7359519982
10 changed files with 69 additions and 41 deletions

View File

@@ -496,7 +496,7 @@ object Terrarum : Screen {
get() = Gdx.input.deltaY
/** Delta converted as it it was a FPS */
inline val updateRate: Double
get() = 1.0 / Gdx.graphics.deltaTime
get() = 1.0 / Gdx.graphics.rawDeltaTime
/**
* Usage:
*