randomised torch flicker

This commit is contained in:
minjaesong
2020-02-24 01:00:11 +09:00
parent 6c7fe9cf2b
commit 73c827b77f
10 changed files with 153 additions and 85 deletions

View File

@@ -4,6 +4,7 @@ package net.torvald.terrarum.gameworld
import com.badlogic.gdx.utils.Disposable
import net.torvald.gdx.graphics.Cvec
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.ReferencingRanges
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockproperties.BlockCodex
@@ -478,7 +479,7 @@ open class GameWorld : Disposable {
@Transient const val TERRAIN = 1
@Transient const val WIRE = 2
@Transient const val TILES_SUPPORTED = 4096
@Transient val TILES_SUPPORTED = ReferencingRanges.TILES.last + 1
//@Transient val SIZEOF: Byte = 2
@Transient const val LAYERS: Byte = 4 // terrain, wall (layerTerrainLowBits + layerWallLowBits), wire