mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 11:34:05 +09:00
seemingly working savewriter with fixed TEVD
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@@ -1,7 +1,7 @@
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package net.torvald.terrarum.serialise
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import com.badlogic.gdx.Gdx
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import com.google.gson.Gson
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import com.google.gson.GsonBuilder
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import net.torvald.terrarum.AppLoader
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.gameactors.AVKey
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@@ -24,8 +24,8 @@ object SavegameWriter {
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private lateinit var playerName: String
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operator fun invoke(): Boolean {
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playerName = "${Terrarum.ingame!!.actorGamer!!.actorValue[AVKey.NAME]}"
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operator fun invoke(pnameOverride: String? = null): Boolean {
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playerName = pnameOverride ?: "${Terrarum.ingame!!.actorGamer!!.actorValue[AVKey.NAME]}"
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if (playerName.isEmpty()) playerName = "Test subject ${Math.random().times(0x7FFFFFFF).roundInt()}"
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try {
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@@ -58,6 +58,14 @@ object SavegameWriter {
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throw Error("Serialising world failed")
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}
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if (!worldBytes.sliceArray(0..3).contentEquals(WriteLayerDataZip.MAGIC)) {
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worldBytes.forEach {
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print(it.toUInt().and(255u).toString(16).toUpperCase().padStart(2, '0'))
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print(' ')
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}; println()
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throw Error()
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}
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// add current world (stage) to the disk
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VDUtil.registerFile(disk, DiskEntry(
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gameworld.worldIndex, ROOT,
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@@ -91,7 +99,7 @@ object SavegameWriter {
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// actors
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ingame.actorContainerActive.forEach {
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VDUtil.registerFile(disk, DiskEntry(
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gameworld.worldIndex, ROOT,
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it.referenceID!!, ROOT,
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it.referenceID!!.toString(16).toUpperCase().toByteArray(charset),
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creationDate, creationDate,
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EntryFile(serialiseActor(it))
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@@ -99,7 +107,7 @@ object SavegameWriter {
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}
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ingame.actorContainerInactive.forEach {
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VDUtil.registerFile(disk, DiskEntry(
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gameworld.worldIndex, ROOT,
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it.referenceID!!, ROOT,
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it.referenceID!!.toString(16).toUpperCase().toByteArray(charset),
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creationDate, creationDate,
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EntryFile(serialiseActor(it))
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@@ -109,7 +117,7 @@ object SavegameWriter {
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// items
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ItemCodex.dynamicItemDescription.forEach { dynamicID, item ->
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VDUtil.registerFile(disk, DiskEntry(
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gameworld.worldIndex, ROOT,
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item.dynamicID, ROOT,
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dynamicID.toString(16).toUpperCase().toByteArray(charset),
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creationDate, creationDate,
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EntryFile(serialiseItem(item))
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@@ -125,13 +133,26 @@ object SavegameWriter {
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TODO()
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}
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fun getJsonBuilder() = if (AppLoader.IS_DEVELOPMENT_BUILD) {
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GsonBuilder()
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.setPrettyPrinting()
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.serializeNulls()
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.create()
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}
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else {
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GsonBuilder()
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.serializeNulls()
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.create()
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}
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private fun serialiseActor(a: Actor): ByteArray64 {
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val gson = Gson().toJsonTree(a).toString().toByteArray(charset)
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val gson = getJsonBuilder().toJson(a).toByteArray(charset)
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return ByteArray64.fromByteArray(gson)
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}
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private fun serialiseItem(i: GameItem): ByteArray64 {
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val gson = Gson().toJsonTree(i).toString().toByteArray(charset)
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val gson = getJsonBuilder().toJson(i).toByteArray(charset)
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return ByteArray64.fromByteArray(gson)
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}
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}
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@@ -4,7 +4,6 @@ import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.ByteArray64
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import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.ByteArray64GrowableOutputStream
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import net.torvald.terrarum.realestate.LandUtil
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import java.io.IOException
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import java.util.zip.Deflater
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import java.util.zip.DeflaterOutputStream
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@@ -99,12 +98,13 @@ internal object WriteLayerDataZip {
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wi48(LandUtil.getBlockAddr(world, world.spawnX, world.spawnY))
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// write payloads //
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outputStream.flush()
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// TERR payload
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// PRO Debug tip: every deflated bytes must begin with 0x789C or 0x78DA
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// Thus, \0pLd + [10] must be either of these.
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// TODO serialised payloads have bit too much zeros, should I be worried?
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wb(PAYLOAD_HEADER); wb("TERR".toByteArray())
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wi48(world.width * world.height * 3L / 2)
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deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
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@@ -187,8 +187,6 @@ internal object WriteLayerDataZip {
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wb(PAYLOAD_FOOTER)
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// write footer
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wb(FILE_FOOTER)
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@@ -197,21 +195,10 @@ internal object WriteLayerDataZip {
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// END OF WRITE //
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//////////////////
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try {
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outputStream.flush()
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outputStream.close()
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outputStream.flush()
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outputStream.close()
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return outputStream.toByteArray64()
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}
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catch (e: IOException) {
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e.printStackTrace()
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}
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finally {
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outputStream.close()
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}
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return null
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return outputStream.toByteArray64()
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}
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