musicplayer: march thru playlist/working track-to-track transition

This commit is contained in:
minjaesong
2023-12-24 23:13:50 +09:00
parent a19c0608f1
commit 74e7e980b7
3 changed files with 103 additions and 43 deletions

View File

@@ -133,9 +133,23 @@ data class MusicContainer(
}
class TerrarumMusicGovernor : MusicGovernor() {
private val STATE_INIT = 0
private val STATE_FIREPLAY = 1
private val STATE_PLAYING = 2
private val STATE_INTERMISSION = 3
private val songs: List<MusicContainer> =
File(App.customMusicDir).listFiles()?.mapNotNull {
init {
musicState = STATE_INTERMISSION
}
private var songs: List<MusicContainer> = emptyList()
private var musicBin: ArrayList<Int> = ArrayList()
private var shuffled = true
private var diskJockeyingMode = "intermittent" // intermittent, continuous
private fun registerSongsFromDir(musicDir: String) {
songs = File(musicDir).listFiles()?.sortedBy { it.name }?.mapNotNull {
printdbg(this, "Music: ${it.absolutePath}")
try {
MusicContainer(
@@ -151,8 +165,31 @@ class TerrarumMusicGovernor : MusicGovernor() {
null
}
} ?: emptyList() // TODO test code
}
private var musicBin: ArrayList<Int> = ArrayList(songs.indices.toList().shuffled())
private fun restockMUsicBin() {
musicBin = if (shuffled) ArrayList(songs.indices.toList().shuffled()) else ArrayList(songs.indices.toList())
}
/**
* @param musicDir where the music files are. Absolute path.
* @param shuffled if the tracks are to be shuffled
* @param diskJockeyingMode `intermittent` to give random gap between tracks, `continuous` for continuous playback
*/
fun queueDirectory(musicDir: String, shuffled: Boolean, diskJockeyingMode: String) {
if (musicState != STATE_INIT && musicState != STATE_INTERMISSION) {
AudioMixer.requestFadeOut(AudioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(AudioMixer.musicTrack.currentTrack)
}
songs.forEach { it.gdxMusic.tryDispose() }
registerSongsFromDir(musicDir)
this.shuffled = shuffled
this.diskJockeyingMode = diskJockeyingMode
restockMUsicBin()
}
private val ambients: List<MusicContainer> =
File(App.customAmbientDir).listFiles()?.mapNotNull {
@@ -175,6 +212,11 @@ class TerrarumMusicGovernor : MusicGovernor() {
private val musicStartHooks = ArrayList<(MusicContainer) -> Unit>()
private val musicStopHooks = ArrayList<(MusicContainer) -> Unit>()
init {
queueDirectory(App.customMusicDir, true, "intermittent")
}
fun addMusicStartHook(f: (MusicContainer) -> Unit) {
musicStartHooks.add(f)
}
@@ -196,10 +238,6 @@ class TerrarumMusicGovernor : MusicGovernor() {
private var warningPrinted = false
private val STATE_INIT = 0
private val STATE_FIREPLAY = 1
private val STATE_PLAYING = 2
private val STATE_INTERMISSION = 3
protected var ambState = 0
protected var ambFired = false
@@ -207,17 +245,17 @@ class TerrarumMusicGovernor : MusicGovernor() {
private fun stopMusic(song: MusicContainer?) {
musicState = STATE_INTERMISSION
intermissionAkku = 0f
intermissionLength = 30f + 30f * Math.random().toFloat() // 30s-60s
intermissionLength = if (diskJockeyingMode == "intermittent") 30f + 30f * Math.random().toFloat() else 0f // 30s-60s
musicFired = false
musicStopHooks.forEach { if (song != null) { it(song) } }
printdbg(this, "Intermission: $intermissionLength seconds")
if (musicStopHooks.isNotEmpty()) musicStopHooks.forEach { if (song != null) { it(song) } }
printdbg(this, "StopMusic Intermission: $intermissionLength seconds")
}
private fun startMusic(song: MusicContainer) {
AudioMixer.startMusic(song)
printdbg(this, "Now playing: $song")
printdbg(this, "startMusic Now playing: $song")
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
musicStartHooks.forEach { it(song) }
if (musicStartHooks.isNotEmpty()) musicStartHooks.forEach { it(song) }
musicState = STATE_PLAYING
}
@@ -227,12 +265,12 @@ class TerrarumMusicGovernor : MusicGovernor() {
intermissionAkku = 0f
intermissionLength = 30f + 30f * Math.random().toFloat() // 30s-60s
ambFired = false
printdbg(this, "Intermission: $intermissionLength seconds")
printdbg(this, "stopAmbient Intermission: $intermissionLength seconds")
}
private fun startAmbient(song: MusicContainer) {
AudioMixer.startAmb(song)
printdbg(this, "Now playing: $song")
printdbg(this, "startAmbient Now playing: $song")
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
ambState = STATE_PLAYING
}
@@ -252,7 +290,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
val song = songs[musicBin.removeAt(0)]
// prevent same song to play twice
if (musicBin.isEmpty()) {
musicBin = ArrayList(songs.indices.toList().shuffled())
restockMUsicBin()
}
startMusic(song)

View File

@@ -459,8 +459,8 @@ class BasicDebugInfoWindow : UICanvas() {
val dss = AudioMixer.dynamicTracks
dss.forEachIndexed { index, track ->
val px = x - (miniW + 5) * (1 + (index / 11))
val py = y + (miniH + stripGap) * (index % 11)
val px = x - (miniW + 5) * (1 + (index / 13))
val py = y + (miniH + stripGap) * (index % 13)
drawDynamicSource(batch, px, py, track, index)
}
}