mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 04:24:05 +09:00
Keyboard strobing moved to a new thread so that fast typing is possible even if the game's update method is running slowly
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@@ -11,6 +11,7 @@ import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
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import net.torvald.terrarum.blockproperties.Block
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import net.torvald.terrarum.blockproperties.BlockPropUtil
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import net.torvald.terrarum.gameactors.*
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import net.torvald.terrarum.gamecontroller.TerrarumKeyboardEvent
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import net.torvald.terrarum.gameitem.ItemID
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
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@@ -412,6 +413,9 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
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uiPenMenu.dispose()
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}
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override fun inputStrobed(e: TerrarumKeyboardEvent) {
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}
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private fun makePenWork(x: Int, y: Int) {
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val world = gameWorld
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val palSelection = uiPaletteSelector.fore
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@@ -18,6 +18,7 @@ import net.torvald.terrarum.console.Authenticator
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import net.torvald.terrarum.gameactors.*
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import net.torvald.terrarum.gamecontroller.IngameController
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import net.torvald.terrarum.gamecontroller.KeyToggler
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import net.torvald.terrarum.gamecontroller.TerrarumKeyboardEvent
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import net.torvald.terrarum.gameitem.GameItem
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import net.torvald.terrarum.gameitem.inInteractableRange
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import net.torvald.terrarum.gameparticles.ParticleBase
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@@ -1173,6 +1174,10 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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}
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}
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override fun inputStrobed(e: TerrarumKeyboardEvent) {
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uiContainer.forEach { it?.inputStrobed(e) }
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}
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fun activateDormantActor(actor: Actor) {
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if (App.IS_DEVELOPMENT_BUILD && !isInactive(actor.referenceID)) {
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/*if (isActive(actor.referenceID))
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@@ -11,6 +11,7 @@ import net.torvald.terrarum.App
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import net.torvald.terrarum.CommonResourcePool
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import net.torvald.terrarum.DefaultConfig
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import net.torvald.terrarum.gamecontroller.IME
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import net.torvald.terrarum.gamecontroller.TerrarumKeyboardEvent
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.linearSearch
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import net.torvald.terrarum.ui.*
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@@ -176,6 +177,11 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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// addUIitem(keyboardTestPanel)
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}
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override fun inputStrobed(e: TerrarumKeyboardEvent) {
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super.inputStrobed(e)
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keyboardTestPanel.inputStrobed(e)
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}
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private fun resetKeyConfig() {
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listOf("control_key_up",
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"control_key_left",
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@@ -7,6 +7,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.*
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import net.torvald.terrarum.App.printdbg
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import net.torvald.terrarum.App.printdbgerr
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import net.torvald.terrarum.gamecontroller.TerrarumKeyboardEvent
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import net.torvald.terrarum.serialise.WriteConfig
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UICanvas
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@@ -266,7 +267,9 @@ open class UIRemoCon(val parent: TitleScreen, val treeRoot: QNDTreeNode<String>)
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return true
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}
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override fun inputStrobed(e: TerrarumKeyboardEvent) {
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openUI?.inputStrobed(e)
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}
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class UIRemoConElement(uiRemoCon: UIRemoCon, val labels: Array<String>, val tags: Array<Array<String>>) {
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