load screen adj, faster gravity response for standard

This commit is contained in:
minjaesong
2017-07-14 18:48:48 +09:00
parent 8675fa927e
commit 75cd080023
9 changed files with 88 additions and 39 deletions

View File

@@ -73,7 +73,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
val radius = 4f
Gdx.gl.glClearColor(.157f, .157f, .157f, 0f)
Gdx.gl.glClearColor(.094f, .094f, .094f, 0f)
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT)