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load screen adj, faster gravity response for standard
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@@ -73,7 +73,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
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val radius = 4f
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Gdx.gl.glClearColor(.157f, .157f, .157f, 0f)
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Gdx.gl.glClearColor(.094f, .094f, .094f, 0f)
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT)
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