load screen adj, faster gravity response for standard

This commit is contained in:
minjaesong
2017-07-14 18:48:48 +09:00
parent 8675fa927e
commit 75cd080023
9 changed files with 88 additions and 39 deletions

View File

@@ -144,10 +144,10 @@ object GameController : InputAdapter() {
val itemOnGrip = ingame.player!!.inventory.itemEquipped[GameItem.EquipPosition.HAND_GRIP]
if (itemOnGrip != null) {
if (button == Terrarum.getConfigInt("mousePrimary")) {
if (button == Terrarum.getConfigInt("mouseprimary")) {
itemOnGrip.endPrimaryUse(Gdx.graphics.deltaTime)
}
if (button == Terrarum.getConfigInt("mouseSecondary")) {
if (button == Terrarum.getConfigInt("mousesecondary")) {
itemOnGrip.endSecondaryUse(Gdx.graphics.deltaTime)
}
}