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fixed notificator UI
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@@ -79,6 +79,9 @@ object IngameRenderer {
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init()
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batch.color = Color.WHITE
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BlocksDrawer.world = world
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LightmapRenderer.setWorld(world)
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FeaturesDrawer.world = world
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@@ -208,6 +211,7 @@ object IngameRenderer {
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// works but some UI elements have wrong transparency -> should be fixed with Terrarum.gdxCleanAndSetBlend -- Torvald 2019-01-12
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blendNormal(batch)
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batch.color = Color.WHITE
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}
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