new oregen param: ratio

This commit is contained in:
minjaesong
2023-10-28 16:49:34 +09:00
parent 208bf79353
commit 76d6579ce9
4 changed files with 46 additions and 13 deletions

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@@ -1,7 +1,7 @@
"id";"freq";"power";"scale";"tiling";"comment"
"1";"0.026";"0.01";"0.505";"a16";"copper (malachite)"
"2";"0.040";"0.01";"0.505";"a16";"iron (haematite)"
#"3";"0.040";"0.08";"0.501";"r16";"coal"
"id";"freq";"power";"scale";"ratio";"tiling";"comment"
"1";"0.026";"0.01";"0.505";"1.0";"a16";"copper (malachite)"
"2";"0.040";"0.01";"0.505";"1.0";"a16";"iron (haematite)"
#"3";"0.040";"0.08";"0.501";"1.0";"r16";"coal"
################################################################################
@@ -10,6 +10,7 @@
# freq: frequency value used to set up noise generator. Larger = ore veins are closer together
# power: power value (as in: randomNumber ^ power) used to set up the noise generator. Larger = veins are larger as you go deeper. 0.01 almost negates this effect
# scale: scale value used to set up the noise generator. Larger = thicker veins. A valid value tend to play around the 0.5; you'll need figure out this value by trial and error
# ratio: how elongated (or squeeze) the ore veins are. >1.0 = stretched horizontally, <1.0 = stretched vertically
#
# tiling: determines how the tiles are tiled
# - a16: use 4-neighbour autotiling (16 possible cases)
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