code refactor to clarify the state of item being dynamic

fix: simple item cell not showing itemcount for stackable and canbedynamic items
This commit is contained in:
minjaesong
2024-02-11 20:51:54 +09:00
parent 8e97914834
commit 77bc646991
30 changed files with 51 additions and 50 deletions

View File

@@ -41,7 +41,7 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
override var dynamicID: ItemID = originalID
@Transient override var baseMass = 1.0
@Transient override var inventoryCategory = Category.FIXTURE
override val isDynamic = false
override val canBeDynamic = false
@Transient override val materialId = ""
@Transient override var equipPosition: Int = EquipPosition.HAND_GRIP