code refactor to clarify the state of item being dynamic

fix: simple item cell not showing itemcount for stackable and canbedynamic items
This commit is contained in:
minjaesong
2024-02-11 20:51:54 +09:00
parent 8e97914834
commit 77bc646991
30 changed files with 51 additions and 50 deletions

View File

@@ -64,7 +64,7 @@ open class ItemFileRef(originalID: ItemID) : GameItem(originalID) {
override var baseMass = 1.0
override var baseToolSize: Double? = null
override var inventoryCategory = Category.MISC
override val isDynamic = false
override val canBeDynamic = false
override val materialId = ""
override var equipPosition = EquipPosition.HAND_GRIP