screw AWT, we'll use GDX for sprite preview

This commit is contained in:
minjaesong
2019-01-07 00:35:20 +09:00
parent d366959f9a
commit 77d91ab8a5
3 changed files with 103 additions and 20 deletions

View File

@@ -261,6 +261,8 @@ class ADPropertyObject(propertyRaw: String) {
override fun toString() = "($x, $y)"
operator fun plus(other: Vector2i) = Vector2i(this.x + other.x, this.y + other.y)
fun invertY() = Vector2i(this.x, -this.y)
}
enum class ADPropertyType {