mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
action listener on textbutton list
This commit is contained in:
@@ -14,7 +14,7 @@ import net.torvald.terrarum.concurrent.ThreadParallel
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import net.torvald.terrarum.console.*
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import net.torvald.terrarum.gameactors.*
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import net.torvald.terrarum.gameactors.physicssolver.CollisionSolver
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import net.torvald.terrarum.gamecontroller.GameController
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import net.torvald.terrarum.gamecontroller.IngameController
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import net.torvald.terrarum.gamecontroller.KeyToggler
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.gameworld.WorldSimulator
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@@ -32,7 +32,6 @@ import javax.swing.JOptionPane
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import com.badlogic.gdx.graphics.OrthographicCamera
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import net.torvald.random.HQRNG
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import net.torvald.terrarum.blockproperties.BlockCodex
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import net.torvald.terrarum.ui.*
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import net.torvald.terrarum.worldgenerator.RoguelikeRandomiser
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import net.torvald.terrarum.worldgenerator.WorldGenerator
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@@ -281,6 +280,8 @@ class Ingame(val batch: SpriteBatch) : Screen {
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}
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}
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private val ingameController = IngameController(this)
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/** Load rest of the game with GL context */
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fun postInit() {
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//LightmapRenderer.world = this.world
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@@ -288,7 +289,7 @@ class Ingame(val batch: SpriteBatch) : Screen {
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//FeaturesDrawer.world = this.world
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Gdx.input.inputProcessor = GameController
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Gdx.input.inputProcessor = ingameController
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initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
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@@ -471,7 +472,7 @@ class Ingame(val batch: SpriteBatch) : Screen {
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KeyToggler.update()
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GameController.update(delta)
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ingameController.update(delta)
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if (!paused) {
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@@ -1529,7 +1530,7 @@ class Ingame(val batch: SpriteBatch) : Screen {
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// Set up viewport when window is resized
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initViewPort(width, height)
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initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
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@@ -13,9 +13,9 @@ import com.badlogic.gdx.graphics.glutils.ShaderProgram
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer
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import com.google.gson.JsonArray
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import com.google.gson.JsonPrimitive
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import net.torvald.random.HQRNG
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import net.torvald.terrarum.Terrarum.RENDER_FPS
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import net.torvald.terrarum.gamecontroller.GameController
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import net.torvald.terrarum.gameactors.floorInt
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import net.torvald.terrarum.gamecontroller.IngameController
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import net.torvald.terrarum.imagefont.TinyAlphNum
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import net.torvald.terrarum.imagefont.Watch7SegMain
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import net.torvald.terrarum.imagefont.WatchDotAlph
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@@ -24,6 +24,8 @@ import net.torvald.terrarum.ui.ItemSlotImageBuilder
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import net.torvald.terrarum.ui.MessageWindow
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import net.torvald.terrarum.utils.JsonFetcher
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import net.torvald.terrarum.utils.JsonWriter
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import net.torvald.terrarum.worlddrawer.FeaturesDrawer
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import net.torvald.terrarum.worlddrawer.WorldCamera
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import net.torvald.terrarumsansbitmap.gdx.GameFontBase
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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import org.lwjgl.input.Controllers
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@@ -400,18 +402,18 @@ object Terrarum : Game() {
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ingame = Ingame(batch)
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//ingame = Ingame(batch)
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//ingame!!.gameLoadInfoPayload = Ingame.NewWorldParameters(8192, 2048, HQRNG().nextLong())
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// TODO: create world being used by title screen, and serialise it.
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ingame!!.gameLoadInfoPayload = Ingame.NewWorldParameters(2400, 800, HQRNG().nextLong())
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ingame!!.gameLoadMode = Ingame.GameLoadMode.CREATE_NEW
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//ingame!!.gameLoadInfoPayload = Ingame.NewWorldParameters(2400, 800, HQRNG().nextLong())
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//ingame!!.gameLoadMode = Ingame.GameLoadMode.CREATE_NEW
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LoadScreen.screenToLoad = ingame!!
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//LoadScreen.screenToLoad = ingame!!
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//super.setScreen(TitleScreen(batch))
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super.setScreen(LoadScreen)
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super.setScreen(TitleScreen(batch))
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//super.setScreen(LoadScreen)
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//super.setScreen(ingame)
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}
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@@ -645,13 +647,13 @@ object Terrarum : Game() {
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}
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inline val mouseX: Double
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get() = GameController.mouseX.toDouble()
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get() = WorldCamera.x + Gdx.input.x / (ingame?.screenZoom ?: 1f).toDouble()
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inline val mouseY: Double
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get() = GameController.mouseY.toDouble()
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get() = WorldCamera.y + Gdx.input.y / (ingame?.screenZoom ?: 1f).toDouble()
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@JvmStatic inline val mouseTileX: Int
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get() = GameController.mouseTileX
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get() = (mouseX / FeaturesDrawer.TILE_SIZE).floorInt()
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@JvmStatic inline val mouseTileY: Int
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get() = GameController.mouseTileY
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get() = (mouseY / FeaturesDrawer.TILE_SIZE).floorInt()
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inline val mouseScreenX: Int
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get() = Gdx.input.x
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inline val mouseScreenY: Int
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@@ -2,6 +2,7 @@ package net.torvald.terrarum
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.Input
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import com.badlogic.gdx.InputAdapter
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import com.badlogic.gdx.Screen
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import com.badlogic.gdx.graphics.*
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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@@ -67,7 +68,7 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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lateinit var logo: TextureRegion
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val uiContainer = ArrayList<UIHandler>()
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private lateinit var uiMenu: UIHandler
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private fun loadThingsWhileIntroIsVisible() {
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@@ -92,6 +93,8 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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uiMenu.setAsOpen()
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uiContainer.add(uiMenu)
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loadDone = true
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}
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@@ -104,6 +107,9 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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logo = TextureRegion(Texture(Gdx.files.internal("assets/graphics/logo_placeholder.tga")))
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logo.flip(false, true)
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Gdx.input.inputProcessor = TitleScreenController(this)
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}
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private var blurWriteBuffer = lightmapFboA
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@@ -156,7 +162,7 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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// update UIs //
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uiMenu.update(delta)
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uiContainer.forEach { it.update(delta) }
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// render and blur lightmap
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@@ -217,7 +223,7 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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batch.shader = null
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uiMenu.render(batch, camera)
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uiContainer.forEach { it.render(batch, camera) }
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}
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private fun renderOverlayTexts() {
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@@ -249,7 +255,14 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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override fun resize(width: Int, height: Int) {
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// Set up viewport when window is resized
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initViewPort(width, height)
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initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
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if (loadDone) {
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// resize UI by re-creating it (!!)
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uiMenu.UI.resize(Terrarum.WIDTH, Terrarum.HEIGHT)
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uiMenu.setPosition(0, UIStartMenu.menubarOffY)
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}
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}
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override fun dispose() {
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@@ -260,6 +273,8 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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uiMenu.dispose()
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}
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fun setCameraPosition(newX: Float, newY: Float) {
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Ingame.setCameraPosition(batch, camera, newX, newY)
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}
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@@ -360,4 +375,45 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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}
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class TitleScreenController(val screen: TitleScreen) : InputAdapter() {
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override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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screen.uiContainer.forEach { it.touchUp(screenX, screenY, pointer, button) }
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return true
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}
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override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
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screen.uiContainer.forEach { it.mouseMoved(screenX, screenY) }
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return true
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}
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override fun keyTyped(character: Char): Boolean {
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screen.uiContainer.forEach { it.keyTyped(character) }
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return true
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}
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override fun scrolled(amount: Int): Boolean {
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screen.uiContainer.forEach { it.scrolled(amount) }
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return true
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}
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override fun keyUp(keycode: Int): Boolean {
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screen.uiContainer.forEach { it.keyUp(keycode) }
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return true
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}
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override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
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screen.uiContainer.forEach { it.touchDragged(screenX, screenY, pointer) }
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return true
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}
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override fun keyDown(keycode: Int): Boolean {
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screen.uiContainer.forEach { it.keyDown(keycode) }
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return true
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}
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override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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screen.uiContainer.forEach { it.touchDown(screenX, screenY, pointer, button) }
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return true
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}
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}
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}
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@@ -178,4 +178,24 @@ class UIItemInventoryElem(
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override fun dispose() {
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itemImage?.texture?.dispose()
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}
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override fun keyUp(keycode: Int): Boolean {
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return super.keyUp(keycode)
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}
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override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
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return super.mouseMoved(screenX, screenY)
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}
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override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
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return super.touchDragged(screenX, screenY, pointer)
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}
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override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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return super.touchUp(screenX, screenY, pointer, button)
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}
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override fun scrolled(amount: Int): Boolean {
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return super.scrolled(amount)
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}
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}
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@@ -3,6 +3,7 @@ package net.torvald.terrarum.gamecontroller
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.Input
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import com.badlogic.gdx.InputAdapter
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import net.torvald.terrarum.Ingame
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import net.torvald.terrarum.worlddrawer.FeaturesDrawer
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.gameactors.*
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@@ -12,12 +13,9 @@ import net.torvald.terrarum.worlddrawer.WorldCamera
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/**
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* Created by minjaesong on 15-12-31.
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*/
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object GameController : InputAdapter() {
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class IngameController(val ingame: Ingame) : InputAdapter() {
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private val ingame = Terrarum.ingame!!
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// these four values can also be accessed with GameContainer.<varname>
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// e.g. gc.mouseTileX
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@@ -58,16 +56,16 @@ object GameController : InputAdapter() {
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///////////////////
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// Use item: assuming the player has only one effective grip (EquipPosition.HAND_GRIP)
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if (ingame.player != null && ingame.canPlayerControl) {
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if (ingame.canPlayerControl) {
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if (Gdx.input.isButtonPressed(Terrarum.getConfigInt("mouseprimary")) || Gdx.input.isButtonPressed(Terrarum.getConfigInt("mousesecondary"))) {
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val itemOnGrip = ingame.player!!.inventory.itemEquipped[GameItem.EquipPosition.HAND_GRIP]
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val itemOnGrip = ingame.player.inventory.itemEquipped[GameItem.EquipPosition.HAND_GRIP]
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itemOnGrip?.let {
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if (Gdx.input.isButtonPressed(Terrarum.getConfigInt("mouseprimary"))) {
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ingame.player!!.consumePrimary(it)
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ingame.player.consumePrimary(it)
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}
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if (Gdx.input.isButtonPressed(Terrarum.getConfigInt("mousesecondary"))) {
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ingame.player!!.consumeSecondary(it)
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ingame.player.consumeSecondary(it)
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}
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}
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}
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@@ -82,7 +80,7 @@ object GameController : InputAdapter() {
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override fun keyDown(keycode: Int): Boolean {
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if (ingame.canPlayerControl) {
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ingame.player?.keyDown(keycode)
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ingame.player.keyDown(keycode)
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}
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if (Terrarum.getConfigIntArray("keyquickselalt").contains(keycode)
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@@ -129,11 +127,9 @@ object GameController : InputAdapter() {
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}
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override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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if (Terrarum.ingame != null) {
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val ingame = Terrarum.ingame!!
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// don't separate Player from this! Physics will break, esp. airborne manoeuvre
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if (ingame.player != null && ingame.canPlayerControl) {
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val itemOnGrip = ingame.player!!.inventory.itemEquipped[GameItem.EquipPosition.HAND_GRIP]
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if (ingame.canPlayerControl) {
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val itemOnGrip = ingame.player.inventory.itemEquipped[GameItem.EquipPosition.HAND_GRIP]
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if (itemOnGrip != null) {
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if (button == Terrarum.getConfigInt("mouseprimary")) {
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@@ -147,7 +143,6 @@ object GameController : InputAdapter() {
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ingame.uiContainer.forEach { it.touchUp(screenX, screenY, pointer, button) } // for MouseControlled UIcanvases
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}
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return true
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}
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@@ -139,7 +139,7 @@ abstract class GameItem : Comparable<GameItem>, Cloneable {
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*
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* note: DO NOT super() this!
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*
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* Consumption function is executed in net.torvald.terrarum.gamecontroller.GameController,
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* Consumption function is executed in net.torvald.terrarum.gamecontroller.IngameController,
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* in which the function itself is defined in net.torvald.terrarum.gameactors.ActorInventory
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*/
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open fun primaryUse(delta: Float): Boolean = false
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@@ -110,6 +110,11 @@ abstract class UICanvas {
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//uiItems.forEach { it.keyT }
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}
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open fun resize(width: Int, height: Int) {
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this.width = width
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this.height = height
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}
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companion object {
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const val OPENCLOSE_GENERIC = 0.2f
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@@ -114,8 +114,6 @@ abstract class UIItem(var parentUI: UICanvas) { // do not replace parentUI to UI
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return false
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}
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open fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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println("trsaneirsatneioarsteniotrsaneioarstineoarstneio")
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var actionDone = false
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if (touchDownListener != null) {
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@@ -123,7 +121,9 @@ abstract class UIItem(var parentUI: UICanvas) { // do not replace parentUI to UI
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actionDone = true
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}
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if (!clickOnceListenerFired && mouseUp) {
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if (clickOnceListener != null && !clickOnceListenerFired && mouseUp) {
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println("arstineotarsneio")
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clickOnceListener!!.invoke(relativeMouseX, relativeMouseY, button)
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actionDone = true
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}
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@@ -53,4 +53,32 @@ open class UIItemImageButton(
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override fun dispose() {
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image.texture.dispose()
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}
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override fun keyDown(keycode: Int): Boolean {
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return super.keyDown(keycode)
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}
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override fun keyUp(keycode: Int): Boolean {
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return super.keyUp(keycode)
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}
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override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
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return super.mouseMoved(screenX, screenY)
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}
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override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
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return super.touchDragged(screenX, screenY, pointer)
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}
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override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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return super.touchDown(screenX, screenY, pointer, button)
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}
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override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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return super.touchUp(screenX, screenY, pointer, button)
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}
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override fun scrolled(amount: Int): Boolean {
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return super.scrolled(amount)
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}
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}
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@@ -77,4 +77,32 @@ open class UIItemTextButton(
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override fun dispose() {
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}
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override fun keyDown(keycode: Int): Boolean {
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return super.keyDown(keycode)
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}
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override fun keyUp(keycode: Int): Boolean {
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return super.keyUp(keycode)
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}
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override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
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return super.mouseMoved(screenX, screenY)
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}
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override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
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return super.touchDragged(screenX, screenY, pointer)
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}
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override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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return super.touchDown(screenX, screenY, pointer, button)
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}
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override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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return super.touchUp(screenX, screenY, pointer, button)
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}
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||||
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override fun scrolled(amount: Int): Boolean {
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return super.scrolled(amount)
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}
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||||
}
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||||
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||||
@@ -6,6 +6,7 @@ import com.badlogic.gdx.graphics.glutils.ShapeRenderer
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import net.torvald.terrarum.BlendMode
|
||||
import net.torvald.terrarum.fillRect
|
||||
import net.torvald.terrarum.gameactors.Second
|
||||
import net.torvald.terrarum.gameactors.ai.toInt
|
||||
import net.torvald.terrarum.gameactors.roundInt
|
||||
import net.torvald.terrarum.inUse
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
@@ -175,4 +176,32 @@ class UIItemTextButtonList(
|
||||
override fun dispose() {
|
||||
iconSpriteSheet?.dispose()
|
||||
}
|
||||
|
||||
override fun keyDown(keycode: Int): Boolean {
|
||||
return super.keyDown(keycode) || buttons.map { it.keyDown(keycode).toInt() }.sum() != 0
|
||||
}
|
||||
|
||||
override fun keyUp(keycode: Int): Boolean {
|
||||
return super.keyUp(keycode) || buttons.map { it.keyUp(keycode).toInt() }.sum() != 0
|
||||
}
|
||||
|
||||
override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
|
||||
return super.mouseMoved(screenX, screenY) || buttons.map { it.mouseMoved(screenX, screenY).toInt() }.sum() != 0
|
||||
}
|
||||
|
||||
override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
|
||||
return super.touchDragged(screenX, screenY, pointer) || buttons.map { it.touchDragged(screenX, screenY, pointer).toInt() }.sum() != 0
|
||||
}
|
||||
|
||||
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
|
||||
return super.touchDown(screenX, screenY, pointer, button) || buttons.map { it.touchDown(screenX, screenY, pointer, button).toInt() }.sum() != 0
|
||||
}
|
||||
|
||||
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
|
||||
return super.touchUp(screenX, screenY, pointer, button) || buttons.map { it.touchUp(screenX, screenY, pointer, button).toInt() }.sum() != 0
|
||||
}
|
||||
|
||||
override fun scrolled(amount: Int): Boolean {
|
||||
return super.scrolled(amount) || buttons.map { it.scrolled(amount).toInt() }.sum() != 0
|
||||
}
|
||||
}
|
||||
@@ -16,7 +16,7 @@ class UIStartMenu : UICanvas() {
|
||||
"MENU_LABEL_EXIT"
|
||||
)
|
||||
|
||||
val menubarOffY = Terrarum.HEIGHT - 180 - 40 * menuLabels.size.plus(1)
|
||||
val menubarOffY: Int; get() = Terrarum.HEIGHT / 2 - (Terrarum.fontGame.lineHeight * 1.5).toInt()
|
||||
}
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@ class UIStartMenu : UICanvas() {
|
||||
|
||||
|
||||
// attach listeners
|
||||
menubar.buttons[3].clickOnceListener = { _, _, _ -> System.exit(0) }
|
||||
menubar.buttons[menuLabels.indexOf("MENU_LABEL_EXIT")].clickOnceListener = { _, _, _ -> System.exit(0) }
|
||||
}
|
||||
|
||||
override fun update(delta: Float) {
|
||||
|
||||
@@ -126,8 +126,6 @@ object WeatherMixer {
|
||||
val topCol = getGradientColour(skyboxColourMap, 0, timeNow)
|
||||
val bottomCol = getGradientColour(skyboxColourMap, 1, timeNow)
|
||||
|
||||
println("zero pos: $parallaxZeroPos, domain_size: $parallaxDomainSize")
|
||||
|
||||
//Terrarum.textureWhiteSquare.bind(0)
|
||||
|
||||
Terrarum.shaderBayerSkyboxFill.begin()
|
||||
|
||||
Reference in New Issue
Block a user