equipped items are drawn into their respective slot

This commit is contained in:
minjaesong
2019-01-23 00:50:20 +09:00
parent 12b42799e1
commit 78cf9298e1
3 changed files with 55 additions and 47 deletions

View File

@@ -13,7 +13,7 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
class SpriteAnimation(val parentActor: ActorWBMovable) {
private lateinit var textureRegion: TextureRegionPack
lateinit var textureRegion: TextureRegionPack; private set
var currentFrame = 0
var currentRow = 0