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slate layer; new stone 'marble'
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@@ -11,6 +11,8 @@ object Block {
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const val STONE_QUARRIED = "basegame:17"
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const val STONE_TILE_WHITE = "basegame:18"
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const val STONE_BRICKS = "basegame:19"
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const val STONE_SLATE = "basegame:20"
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const val STONE_MARBLE = "basegame:21"
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const val DIRT = "basegame:32"
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const val GRASS = "basegame:33"
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