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memory gauge on teleporter world search
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@@ -132,7 +132,10 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
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full.playerButtonSelected?.let { button ->
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screencap?.texture?.tryDispose()
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button.savegameThumbnailPixmap?.let {
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screencap = TextureRegion(Texture(it))
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Texture(it).also {
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it.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear)
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screencap = TextureRegion(it)
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}
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}
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}
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}
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