mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-16 13:34:06 +09:00
replacing min/max usage with kotlin's
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@@ -59,6 +59,7 @@ import org.khelekore.prtree.PRTree
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import java.io.File
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import java.util.*
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import java.util.logging.Level
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import kotlin.math.min
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import kotlin.math.roundToInt
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@@ -95,7 +96,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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companion object {
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/** Sets camera position so that (0,0) would be top-left of the screen, (width, height) be bottom-right. */
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fun setCameraPosition(batch: SpriteBatch, camera: Camera, newX: Float, newY: Float) {
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camera.position.set((-newX + App.scr.halfw).round(), (-newY + App.scr.halfh).round(), 0f)
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camera.position.set((-newX + App.scr.halfw).roundToFloat(), (-newY + App.scr.halfh).roundToFloat(), 0f)
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camera.update()
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batch.projectionMatrix = camera.combined
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}
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@@ -111,20 +112,20 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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val ACTOR_UPDATE_RANGE = 4096
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fun distToActorSqr(world: GameWorld, a: ActorWithBody, p: ActorWithBody) =
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minOf(// take min of normal position and wrapped (x < 0) position
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(a.hitbox.centeredX - p.hitbox.centeredX).sqr() +
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min(// take min of normal position and wrapped (x < 0) position
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min((a.hitbox.centeredX - p.hitbox.centeredX).sqr() +
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(a.hitbox.centeredY - p.hitbox.centeredY).sqr(),
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((a.hitbox.centeredX + world.width * TILE_SIZE) - p.hitbox.centeredX).sqr() +
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(a.hitbox.centeredY - p.hitbox.centeredY).sqr(),
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(a.hitbox.centeredY - p.hitbox.centeredY).sqr()),
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((a.hitbox.centeredX - world.width * TILE_SIZE) - p.hitbox.centeredX).sqr() +
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(a.hitbox.centeredY - p.hitbox.centeredY).sqr()
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)
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fun distToCameraSqr(world: GameWorld, a: ActorWithBody) =
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minOf(
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(a.hitbox.centeredX - WorldCamera.xCentre).sqr() +
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min(
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min((a.hitbox.centeredX - WorldCamera.xCentre).sqr() +
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(a.hitbox.centeredY - WorldCamera.yCentre).sqr(),
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((a.hitbox.centeredX + world.width * TILE_SIZE) - WorldCamera.xCentre).sqr() +
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(a.hitbox.centeredY - WorldCamera.yCentre).sqr(),
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(a.hitbox.centeredY - WorldCamera.yCentre).sqr()),
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((a.hitbox.centeredX - world.width * TILE_SIZE) - WorldCamera.xCentre).sqr() +
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(a.hitbox.centeredY - WorldCamera.yCentre).sqr()
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)
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@@ -1035,10 +1036,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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} }
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private fun fillUpWiresBuffer() {
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val for_y_start = (WorldCamera.y.toFloat() / TILE_SIZE).floorInt() - LIGHTMAP_OVERRENDER
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val for_y_start = (WorldCamera.y.toFloat() / TILE_SIZE).floorToInt() - LIGHTMAP_OVERRENDER
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val for_y_end = for_y_start + BlocksDrawer.tilesInVertical + 2*LIGHTMAP_OVERRENDER
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val for_x_start = (WorldCamera.x.toFloat() / TILE_SIZE).floorInt() - LIGHTMAP_OVERRENDER
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val for_x_start = (WorldCamera.x.toFloat() / TILE_SIZE).floorToInt() - LIGHTMAP_OVERRENDER
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val for_x_end = for_x_start + BlocksDrawer.tilesInHorizontal + 2*LIGHTMAP_OVERRENDER
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var wiringCounter = 0
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@@ -1421,7 +1422,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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// }
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// else, punch a block
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else if (canAttackOrDig) {
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val punchBlockSize = punchSize.div(TILE_SIZED).floorInt()
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val punchBlockSize = punchSize.div(TILE_SIZED).floorToInt()
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if (punchBlockSize > 0) {
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PickaxeCore.startPrimaryUse(actor, delta, null, Terrarum.mouseTileX, Terrarum.mouseTileY, 1.0 / punchBlockSize, punchBlockSize, punchBlockSize)
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}
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