asset archiving wip

This commit is contained in:
minjaesong
2026-02-20 10:39:53 +09:00
parent 04b49b8a5c
commit 7c8baa151f
49 changed files with 193 additions and 101 deletions

View File

@@ -37,7 +37,7 @@ object TerrarumPostProcessor : Disposable {
private lateinit var outFBO: FrameBuffer
fun reloadLUT(filename: String) {
lutTex = Texture(Gdx.files.internal("assets/clut/$filename"))
lutTex = Texture(AssetCache.getFileHandle("clut/$filename"))
}
private val defaultResCol = Color(0x66ffff66)
@@ -48,9 +48,9 @@ object TerrarumPostProcessor : Disposable {
internal val debugUI = BasicDebugInfoWindow()
private val functionRowHelper = Texture(Gdx.files.internal("assets/graphics/function_row_help.png"))
private val functionRowHelper = Texture(AssetCache.getFileHandle("graphics/function_row_help.png"))
private val batteryTex = TextureRegionPack(Gdx.files.internal("assets/graphics/gui/fullscreen_bat_ind.tga"), 23, 14)
private val batteryTex = TextureRegionPack(AssetCache.getFileHandle("graphics/gui/fullscreen_bat_ind.tga"), 23, 14)
private val shaderPostDither = ShaderMgr["postDither"]
private val shaderPostNoDither = ShaderMgr["postNoDither"]