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support for texture packs
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@@ -34,7 +34,7 @@ import java.util.function.Consumer
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* Although the game (as product) can have infinitely many stages/planets/etc., those stages must be manually managed by YOU;
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* this instance only stores the stage that is currently being used.
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*/
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open class IngameInstance(val batch: SpriteBatch, val isMultiplayer: Boolean = false) : TerrarumGamescreen {
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open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boolean = false) : TerrarumGamescreen {
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var WORLD_UPDATE_TIMER = Random().nextInt(1020) + 1; protected set
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