adding test code to export fboRGB

This commit is contained in:
minjaesong
2019-01-15 03:02:40 +09:00
parent 8c4793bea5
commit 7cd2b55b97
8 changed files with 88 additions and 40 deletions

View File

@@ -272,7 +272,7 @@ class SpriteAssemblerPreview: Game() {
if (doExport && image != null) {
doExport = false
PixmapIO2.writeTGA(Gdx.files.absolute(exportPath), image)
PixmapIO2.writeTGAHappy(Gdx.files.absolute(exportPath), image)
}