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actors now use 'updateImpl'; static sound for smelter and furnace
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@@ -606,7 +606,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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override fun drawBody(frameDelta: Float, batch: SpriteBatch) { }
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override fun drawGlow(frameDelta: Float, batch: SpriteBatch) { }
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override fun update(delta: Float) {
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override fun updateImpl(delta: Float) {
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ai.update(this, delta)
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}
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