fixed a bug with canvas texture blending

This commit is contained in:
minjaesong
2022-02-28 23:53:42 +09:00
parent 13003a63d3
commit 7e90387afc
5 changed files with 11 additions and 14 deletions

View File

@@ -1,7 +1,6 @@
package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.ItemCodex
@@ -30,7 +29,7 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
protected var ghostItem: FixtureBase? = null
get() {
if (field == null)
ghostItem = makeFixture()
field = makeFixture()
return field
}