mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
proof-of-concept collision solver, document for penetration compensation in collision solver and ActorWithBody (collide with world), updated README
Former-commit-id: 985edaea09aff8d972ece24e08bd31c378c60f2b Former-commit-id: 5c8fbd014c2c2edae21cf89f45a96aedc8d8bad9
This commit is contained in:
26
README.md
26
README.md
@@ -1,10 +1,10 @@
|
||||
## Aperçu ##
|
||||
|
||||
This unnamed project is to create a side-view flatformer game, an attempt to create friendlier *Dwarf Fortress* adventurer mode, with more roguelike stuff such as perma-death and randomness and *lots of fun*.
|
||||
This unnamed project is to create a side-view flatformer game, an attempt to create friendlier *Dwarf Fortress* adventurer mode, with more rogue-like stuff such as permanent death, randomness and *lots of fun*.
|
||||
|
||||
This project mainly uses Kotlin and Java, Python/Lua/etc. for tools.
|
||||
This project mainly uses Kotlin and Python/Lua/etc. for tools.
|
||||
|
||||
Documentations and resources for work (such as .psd) are also included in the repo. You will need Mac computer to read and edit documentations in .gcx and .numbers.
|
||||
Documentations and resources for work (such as .psd) are also included in the repository. You will need Mac computer to read and edit documentations in .gcx and .numbers format.
|
||||
|
||||
Any contribution in this project must be made sorely in English, so be sure to use English in codes, comments, etc.
|
||||
|
||||
@@ -32,7 +32,7 @@ Any contribution in this project must be made sorely in English, so be sure to u
|
||||
* Writing text
|
||||
You will need to fiddle with .csv files in ./res/locales
|
||||
* Languagus with apparent grammatical gender
|
||||
Any gender discrimination should *not* exist in this game, so please choose vocabularies that is gender-neutral. If such behaviour is not possible in the target language, please use male gender.
|
||||
Any gender discrimination should *not* exist in this game, so please choose vocabularies that is gender-neutral. If such behaviour is not possible in the target language, please use male gender, but try your best to avoid the situation.
|
||||
|
||||
Note: Right-to-left languages (arabic, hebrew, etc.) are not supported.
|
||||
|
||||
@@ -43,11 +43,27 @@ Note: Right-to-left languages (arabic, hebrew, etc.) are not supported.
|
||||
* Other community or team contact
|
||||
|
||||
|
||||
## Tags ##
|
||||
|
||||
* Rogue-like
|
||||
* Adventure
|
||||
* Procedural Generation
|
||||
* Open World
|
||||
* Sandbox
|
||||
* Survival
|
||||
* (Crafting)
|
||||
* 2D
|
||||
* Singleplayer
|
||||
* Platformer
|
||||
* (Atmospheric)
|
||||
* Indie
|
||||
* Pixel Graphics
|
||||
|
||||
## 개요 ##
|
||||
|
||||
이 변변한 이름 없는 프로젝트는 사이드뷰 발판 게임 형식으로 더 친절한 〈드워프 포트리스〉의 모험가 모드를 지향하는 게임 제작 프로젝트입니다. 영구 사망, 무작위성, __넘쳐나는 재미__와 같이 ‘로그라이크’스러운 요소를 지닙니다.
|
||||
|
||||
이 프로젝트는 주 언어로 코틀린·자바를 사용하며 파이선·루아 등으로 작성된 툴을 이용합니다.
|
||||
이 프로젝트는 주 언어로 코틀린을 사용하며 파이선·루아 등으로 작성된 툴을 이용합니다.
|
||||
|
||||
개발 문서와 작업용 리소스(psd 등) 또한 이 저장소에 포함되어 있습니다. gcx와 numbers 형식으로 된 문서를 읽고 수정하기 위해 맥 컴퓨터가 필요할 수 있습니다.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user