From 7f332db2b3fe3ffb4b5c18370d1637a74919383e Mon Sep 17 00:00:00 2001 From: minjaesong Date: Tue, 3 Jul 2018 14:33:20 +0900 Subject: [PATCH] making debugwindow to appear again --- src/net/torvald/terrarum/modulebasegame/Ingame.kt | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/src/net/torvald/terrarum/modulebasegame/Ingame.kt b/src/net/torvald/terrarum/modulebasegame/Ingame.kt index 89890c518..6b9c45e4c 100644 --- a/src/net/torvald/terrarum/modulebasegame/Ingame.kt +++ b/src/net/torvald/terrarum/modulebasegame/Ingame.kt @@ -413,6 +413,11 @@ class Ingame(batch: SpriteBatch) : IngameInstance(batch) { + // these need to appear on top of any others + uiContainer.add(notifier) + uiContainer.add(debugWindow) + + LightmapRenderer.fireRecalculateEvent() @@ -571,8 +576,8 @@ class Ingame(batch: SpriteBatch) : IngameInstance(batch) { // ui-related updates // //////////////////////// uiContainer.forEach { it.update(delta) } - debugWindow.update(delta) - notifier.update(delta) + //debugWindow.update(delta) + //notifier.update(delta) // update debuggers using javax.swing // if (Authenticator.b()) {