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tooltip and smelter ui fixes
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@@ -177,9 +177,10 @@ class UIItemInventoryElemWide(
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tooltipShowing[hash] = true
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// printdbg(this, tooltipShowing.entries)
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}
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else if (item == null || !mouseUp) {
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tooltipShowing[hash] = false
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}
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}
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if (item == null || !mouseUp) {
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tooltipShowing[hash] = false
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}
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// see IFs above?
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