inventory UI: quickslot designation

Former-commit-id: b2bddf7c271c678213f8f346d1de4b5c1dc27f60
This commit is contained in:
Song Minjae
2017-03-26 00:42:41 +09:00
parent b6290134a9
commit 816502df3d
29 changed files with 137 additions and 93 deletions

View File

@@ -24,7 +24,7 @@ class UIInventory : UICanvas {
private val categories = arrayOf(
"GAME_INVENTORY_WEAPONS", // weapons and tools
"CONTEXT_ITEM_EQUIPMENT_PLURAL",
"CONTEXT_ITEM_TOOL_PLURAL",
"CONTEXT_ITEM_ARMOR",
"GAME_INVENTORY_INGREDIENTS",
"GAME_INVENTORY_POTIONS",

View File

@@ -65,7 +65,6 @@ class UIItemTextButton(
g.fillRect(posX.toFloat(), posY.toFloat(), width.toFloat(), height.toFloat())
}
blendNormal()
g.font = font

View File

@@ -35,7 +35,7 @@ class UIPieMenu : UICanvas {
override fun update(gc: GameContainer, delta: Int) {
if (selection >= 0)
Terrarum.ingame!!.player.actorValue[AVKey.__PLAYER_QUICKBARSEL] =
Terrarum.ingame!!.player.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] =
selection % slotCount

View File

@@ -25,8 +25,8 @@ class UIQuickBar : UICanvas, MouseControlled {
override var handler: UIHandler? = null
private var selection: Int
get() = Terrarum.ingame!!.player.actorValue.getAsInt(AVKey.__PLAYER_QUICKBARSEL) ?: 0
set(value) { Terrarum.ingame!!.player.actorValue[AVKey.__PLAYER_QUICKBARSEL] = value }
get() = Terrarum.ingame!!.player.actorValue.getAsInt(AVKey.__PLAYER_QUICKSLOTSEL) ?: 0
set(value) { Terrarum.ingame!!.player.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = value }
override fun update(gc: GameContainer, delta: Int) {
}