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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 04:24:05 +09:00
Light fuck: At least I've figured out what the fuck was wrong with.
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@@ -117,12 +117,6 @@ object Terrarum : Screen {
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val TARGET_INTERNAL_FPS: Double = 60.0
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/**
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* For the events depends on rendering frame (e.g. flicker on post-hit invincibility)
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*/
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var GLOBAL_RENDER_TIMER = Random().nextInt(1020) + 1
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@@ -458,7 +452,8 @@ object Terrarum : Screen {
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override fun render(delta: Float) {
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//appLoader.screen.render(deltaTime)
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GLOBAL_RENDER_TIMER += 1
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//GLOBAL_RENDER_TIMER += 1
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// moved to TerrarumAppLoader; global event must be place at the apploader to prevent ACCIDENTAL forgot-to-update type of bug.
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}
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override fun pause() {
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