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Light fuck: At least I've figured out what the fuck was wrong with.
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@@ -44,7 +44,7 @@ class PickaxeGeneric(override val originalID: ItemID) : GameItem() {
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// linear search filter (check for intersection with tilewise mouse point and tilewise hitbox)
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// return false if hitting actors
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Terrarum.ingame!!.actorContainer.forEach({
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if (it is ActorWithPhysics && it.tilewiseHitbox.intersects(mousePoint))
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if (it is ActorWithPhysics && it.hIntTilewiseHitbox.intersects(mousePoint))
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return false
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})
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