From 831114ef15c5d7a1bc39900ff7310e6a85788c1a Mon Sep 17 00:00:00 2001 From: minjaesong Date: Thu, 12 Sep 2024 23:41:53 +0900 Subject: [PATCH] disabling item pickup autoequip --- .../terrarum/modulebasegame/gameactors/DroppedItem.kt | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/net/torvald/terrarum/modulebasegame/gameactors/DroppedItem.kt b/src/net/torvald/terrarum/modulebasegame/gameactors/DroppedItem.kt index 0a38c07b5..f2d67a28f 100644 --- a/src/net/torvald/terrarum/modulebasegame/gameactors/DroppedItem.kt +++ b/src/net/torvald/terrarum/modulebasegame/gameactors/DroppedItem.kt @@ -179,9 +179,10 @@ class DroppedItem : ActorWithBody { ItemCodex[itemID]!!.effectOnPickup(actor) // if actor did not have the same item AND holding nothing, equip it - val qs = actor.actorValue.getAsInt(AVKey.__PLAYER_QUICKSLOTSEL) - if (!actorHadTheSameItem && qs != null && (actor as Pocketed).inventory.getQuickslotItem(qs) == null) { - (actor as Pocketed).inventory.setQuickslotItem(qs, itemID) - } +// val qs = actor.actorValue.getAsInt(AVKey.__PLAYER_QUICKSLOTSEL) +// if (!actorHadTheSameItem && qs != null && (actor as Pocketed).inventory.getQuickslotItem(qs) == null) { +// (actor as Pocketed).inventory.setQuickslotItem(qs, itemID) +// } + // disabled: this behaviour can be annoying sometimes } } \ No newline at end of file