lightmap drawing won't use spritebatch

This commit is contained in:
minjaesong
2019-02-20 23:06:35 +09:00
parent 1906cff519
commit 83e1239434
6 changed files with 56 additions and 43 deletions

View File

@@ -93,7 +93,7 @@ object PostProcessor {
if (AppLoader.getConfigBoolean("fxdither"))
AppLoader.shaderHicolour
else
AppLoader.shaderPassthru
AppLoader.shaderPassthruRGB
fbo.colorBufferTexture.bind(0)