abolished a need to pass world as parametre

+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
This commit is contained in:
minjaesong
2018-10-05 23:40:03 +09:00
parent 5641910036
commit 83fd44df4c
36 changed files with 344 additions and 268 deletions

View File

@@ -13,7 +13,7 @@ internal object SpawnPhysTestLunarLander : ConsoleCommand {
override fun execute(args: Array<String>) {
val mouseX = Terrarum.mouseX
val mouseY = Terrarum.mouseY
val lander = PhysTestLuarLander((Terrarum.ingame!!.world))
val lander = PhysTestLuarLander()
lander.setPosition(mouseX, mouseY)