lang updater

This commit is contained in:
minjaesong
2019-02-24 00:27:50 +09:00
parent 8cc9b98a12
commit 8432ad1377
34 changed files with 266 additions and 198 deletions

View File

@@ -1,7 +1,6 @@
package net.torvald.terrarum.serialise
import com.badlogic.gdx.Gdx
import com.google.gson.GsonBuilder
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.AVKey
@@ -10,6 +9,7 @@ import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.itemproperties.ItemCodex
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.*
import net.torvald.terrarum.roundInt
import net.torvald.terrarum.utils.JsonWriter.getJsonBuilder
import java.io.File
import java.nio.charset.Charset
@@ -133,23 +133,6 @@ object SavegameWriter {
TODO()
}
fun getJsonBuilder() = if (AppLoader.IS_DEVELOPMENT_BUILD) {
GsonBuilder()
.setPrettyPrinting()
.serializeNulls()
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
.create()
}
else {
GsonBuilder()
.serializeNulls()
.disableHtmlEscaping()
.enableComplexMapKeySerialization()
.create()
}
private fun serialiseActor(a: Actor): ByteArray64 {
val gson = getJsonBuilder().toJson(a).toByteArray(charset)
return ByteArray64.fromByteArray(gson)

View File

@@ -107,83 +107,83 @@ internal object WriteLayerDataZip {
wb(PAYLOAD_HEADER); wb("TERR".toByteArray())
wi48(world.width * world.height * 3L / 2)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION, true), false)
deflater.write(world.terrainArray)
deflater.write(world.layerTerrainLowBits.data)
deflater.finish()
deflater.flush(); deflater.finish()
wb(PAYLOAD_FOOTER)
// WALL payload
wb(PAYLOAD_HEADER); wb("WALL".toByteArray())
wi48(world.width * world.height * 3L / 2)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION, true), false)
deflater.write(world.wallArray)
deflater.write(world.layerWallLowBits.data)
deflater.finish()
deflater.flush(); deflater.finish()
wb(PAYLOAD_FOOTER)
// WIRE payload
wb(PAYLOAD_HEADER); wb("WIRE".toByteArray())
wi48(world.width * world.height.toLong())
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION, true), false)
deflater.write(world.wireArray)
deflater.finish()
deflater.flush(); deflater.finish()
wb(PAYLOAD_FOOTER)
// TdMG payload
wb(PAYLOAD_HEADER); wb("TdMG".toByteArray())
wi48(world.terrainDamages.size * 10L)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION, true), false)
world.terrainDamages.forEach { t, u ->
deflater.write(t.toULittle48())
deflater.write(u.toRawBits().toLittle())
}
deflater.finish()
deflater.flush(); deflater.finish()
wb(PAYLOAD_FOOTER)
// WdMG payload
wb(PAYLOAD_HEADER); wb("WdMG".toByteArray())
wi48(world.wallDamages.size * 10L)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION, true), false)
world.wallDamages.forEach { t, u ->
deflater.write(t.toULittle48())
deflater.write(u.toRawBits().toLittle())
}
deflater.finish()
deflater.flush(); deflater.finish()
wb(PAYLOAD_FOOTER)
// FlTP payload
wb(PAYLOAD_HEADER); wb("FlTP".toByteArray())
wi48(world.fluidTypes.size * 8L)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION, true), false)
world.fluidTypes.forEach { t, u ->
deflater.write(t.toULittle48())
deflater.write(u.value.toLittleShort())
}
deflater.finish()
deflater.flush(); deflater.finish()
wb(PAYLOAD_FOOTER)
// FlFL payload
wb(PAYLOAD_HEADER); wb("FlFL".toByteArray())
wi48(world.fluidFills.size * 10L)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION), true)
deflater = DeflaterOutputStream(outputStream, Deflater(Deflater.BEST_COMPRESSION, true), false)
world.fluidFills.forEach { t, u ->
deflater.write(t.toULittle48())
deflater.write(u.toRawBits().toLittle())
}
deflater.finish()
deflater.flush(); deflater.finish()
wb(PAYLOAD_FOOTER)