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disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
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@@ -1530,6 +1530,14 @@ class Ingame(val batch: SpriteBatch) : Screen {
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worldBlendFrameBuffer.dispose()
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lightmapFboA.dispose()
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lightmapFboB.dispose()
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actorsRenderBehind.forEach { it.dispose() }
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actorsRenderMiddle.forEach { it.dispose() }
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actorsRenderMidTop.forEach { it.dispose() }
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actorsRenderFront.forEach { it.dispose() }
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uiAliases.forEach { it.dispose() }
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uiAlasesPausing.forEach { it.dispose() }
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}
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