animation metadata now contains discovered frame count

...in hacky way
This commit is contained in:
minjaesong
2019-01-06 15:13:17 +09:00
parent 5d75d46780
commit 843fcb4c27
4 changed files with 56 additions and 10 deletions

View File

@@ -41,9 +41,6 @@ class ADLParsingTest {
ANIM_IDLE_1=
! ANIM_IDLE_1 will not make any transformation
ANIM_IDLE_2=UPPER_TORSO 0,-1
ANIM_CROUCH=DELAY 1;ROW 3;SKELETON SKELETON_CROUCH
ANIM_CROUCH_1=
""".trimIndent()
operator fun invoke() {

View File

@@ -0,0 +1,21 @@
package net.torvald.terrarum.tests
import net.torvald.spriteassembler.ADProperties
import net.torvald.spriteassembler.AssembleFrameGdxPixmap
import java.io.StringReader
/**
* Created by minjaesong on 2019-01-06.
*/
class SpriteAssemblerTest {
operator fun invoke() {
val properties = ADProperties(StringReader(ADLParsingTest().TEST_STR))
AssembleFrameGdxPixmap.invoke(properties, "ANIM_RUN_1")
}
}
fun main(args: Array<String>) {
SpriteAssemblerTest().invoke()
}