diff --git a/assets/keylayout/fr_fr_bepo.key b/assets/keylayout/fr_fr_bepo.key index ad670c9bf..ef564f1e2 100644 --- a/assets/keylayout/fr_fr_bepo.key +++ b/assets/keylayout/fr_fr_bepo.key @@ -1,4 +1,4 @@ -{"n":"FR Bépo","capslock":"shift","t":[[""],[undefined], +{"n":"FR Bépo","capslock":"shift","t":[[""],[undefined], // NOTE: ISO key that's between LSHIFT and Z (called NUBS on QMK) is not recognised by GDX; NUHS is same as BACKSLASH [undefined], [""], [undefined], @@ -51,7 +51,7 @@ ["é","É","\u0301","\u0301"],// W ["y","Y","{","‘"],// X ["\u0302","!","¡","¡"],// Y -["w","W","\\","‚"],// Z +["à","À","\\","‚"],// Z ["g","G","µ","†"],// < ["h","H","\u0323","‡"],// > [""], @@ -70,7 +70,7 @@ ["%","`","‰","″"],// = ["z","Z","\u0336","\u0336"],// [ ["w","W"],// ] -["ê","Ê","/","^"],// \ +["ç","Ç","/","^"],// \ but compromises has been made; use " + E" to make Ê ["n","N","\u0303","\u0303"],// ; ["m",'M',"\u0304","\u0304"],// ' ["f","F","\u0328","\u0328"],// ? diff --git a/src/net/torvald/terrarum/modulebasegame/ui/UIKeyboardControlPanel.kt b/src/net/torvald/terrarum/modulebasegame/ui/UIKeyboardControlPanel.kt index 4efb82bee..6fcce6049 100644 --- a/src/net/torvald/terrarum/modulebasegame/ui/UIKeyboardControlPanel.kt +++ b/src/net/torvald/terrarum/modulebasegame/ui/UIKeyboardControlPanel.kt @@ -204,6 +204,15 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() { presetSelector.update(delta) controlPalette.update(delta) + + // TEST CODE + /*val pushedKeys = ArrayList() + for (k in 0..255) { + if (Gdx.input.isKeyPressed(k)) + pushedKeys.add(k) + } + println("Pushed Keys: $pushedKeys") + */ } override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {