no secondary click; tiki torch kinda spawns?

This commit is contained in:
minjaesong
2019-05-26 22:55:50 +09:00
parent 3f692da03c
commit 84a35abb37
16 changed files with 108 additions and 70 deletions

View File

@@ -94,16 +94,18 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
}
/**
* I have decided that left and right clicks must do the same thing, so no secondary use from now on. --Torvald on 2019-05-26
*
* Event for triggering held item's `startSecondaryUse(Float)`
*/
open fun worldSecondaryClickStart(delta: Float) {
}
//open fun worldSecondaryClickStart(delta: Float) { }
/**
* I have decided that left and right clicks must do the same thing, so no secondary use from now on. --Torvald on 2019-05-26
*
* Event for triggering held item's `endSecondaryUse(Float)`
*/
open fun worldSecondaryClickEnd(delta: Float) {
}
//open fun worldSecondaryClickEnd(delta: Float) { }
/**
* Event for triggering fixture update when something is placed/removed on the world.