throwing in a pr-tree onto the project

This commit is contained in:
minjaesong
2019-07-07 22:13:37 +09:00
parent b66ca70d6c
commit 84e4c82b60
8 changed files with 241 additions and 130 deletions

View File

@@ -56,7 +56,7 @@ object Terrarum : Disposable {
/**
* To be used with physics simulator. This is a magic number.
*/
val PHYS_TIME_FRAME: Double = 26.0 + (2.0 / 3.0)
const val PHYS_TIME_FRAME: Double = 26.0 + (2.0 / 3.0)
// 26.0 + (2.0 / 3.0) // lower value == faster gravity response (IT WON'T HOTSWAP!!)
// protip: using METER, game unit and SI unit will have same number